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UID:pretalx-godotfest-26-EJG9MJ@talks.godotfest.com
DTSTART;TZID=CET:20261103T123000
DTEND;TZID=CET:20261103T125500
DESCRIPTION:We migrated a team from Unity to Godot - not as beginners\, but
  as experts whose Unity instincts actively worked against us. The habits t
 hat made us fast in Unity quietly produced brittle\, un-idiomatic Godot co
 de\, and the bill came due within weeks.\n\nThis is the honest post-mortem
  of our first month: the mental models that collided\, the muscle memory t
 hat backfired\, and the day source control broke. For each\, we'll show wh
 at we assumed\, what actually happened\, and the convention that fixed it 
 - so your first month is shorter and less painful than ours.
DTSTAMP:20261026T201706Z
LOCATION:Ballsaal
SUMMARY:What Our Unity Team Got Wrong (So You Don't Have To) - Owen Magri
URL:https://talks.godotfest.com/godotfest-26/talk/EJG9MJ/
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