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UID:pretalx-godotfest-26-BBVKBH@talks.godotfest.com
DTSTART;TZID=CET:20261103T100000
DTEND;TZID=CET:20261103T102500
DESCRIPTION:Every generation of game developers has seen its tools change\,
  from custom in-house engines to open-source editors like Godot. AI is the
  newest change\, and it is already part of many professional workflows. It
  also raises real questions about credit\, quality and creative ownership\
 , and those questions deserve careful answers rather than quick verdicts. 
 This keynote reflects on where making games is heading\, what AI can and c
 an't do for developers\, and why the Godot community is well placed to hel
 p shape it. Tools will keep changing\; the craft remains. Our shared task 
 is to make sure the tools keep serving the craft.
DTSTAMP:20261026T201554Z
LOCATION:Ballsaal
SUMMARY:Keynote: Tools Change\, Craft Remains - Reflections on Godot\, AI a
 nd the Future of Making Games - Johannes Ebner
URL:https://talks.godotfest.com/godotfest-26/talk/BBVKBH/
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