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UID:pretalx-godotfest-26-7QH3NL@talks.godotfest.com
DTSTART;TZID=CET:20261104T143000
DTEND;TZID=CET:20261104T152000
DESCRIPTION:Our dialogue tool\, Yarn Spinner for Godot\, has been built on 
 C#\, and we love it. Godot's C# support is fantastic. But we wanted every 
 Godot developer to have great dialogue\, so we rebuilt the whole runtime i
 n pure GDScript too. Now the same Yarn script runs identically in both. Th
 is talk is a joyful tour of how we did it\, what it taught us about GDScri
 pt\, and everything else we learned along the way.
DTSTAMP:20261026T201722Z
LOCATION:Ballsaal
SUMMARY:Waiting for GDScript: Rebuilding a Dialogue Engine Without C# - Par
 is Buttfield-Addison\, Dr. Tim Nugent
URL:https://talks.godotfest.com/godotfest-26/talk/7QH3NL/
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