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Leonardo Rocha
.ical

I've been coding games for nearly a decade, across different genres, and they were all multiplayer titles.

My most notable recent work is on the Online Services of ARC Raiders.

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Lead Developer


Session

11-03
16:30
50min
Ichor Online: Building a Massive Multiplayer Online RPG in Godot
Leonardo Rocha, Francesco Piacenti (FR3NKD)

Building an MMORPG as Indie Devs: workflows, scope management, lessons learned and leveraging the power of SpacetimeDB with Godot.

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