Jiří Starý

Jirka is a lead samples developer at Photon Engine, a multiplayer networking solution for Unity, Unreal, Godot and other game engines. He builds example games across genres that show how to approach multiplayer. Before Photon he built multiplayer mobile shooters at Madfinger Games. He is an avid game jammer and keeps a steady stream of side projects going, from games to web apps.


Title/Tagline:

Lead Samples Developer


Session

11-03
17:00
25min
Multiplayer Bloopers: Common networking pitfalls explained with painful examples
Jiří Starý, Erick Passos

Your game works perfectly until other players show up with their own version of reality. This is a light, fast tour of the classic multiplayer bugs: why they happen, how to fix them, and how to fix the fix.

Italien