Francesco Piacenti (FR3NKD)
I'm a 3D artist with a background in game dev, VFX, VR, and freelance work. I'm currently focused on indie game development using open-source tools, helping other indie developers with art, sound, and marketing.
Session
11-03
16:30
50min
Ichor Online: Building a Massive Multiplayer Online RPG in Godot
Leonardo Rocha, Francesco Piacenti (FR3NKD)
Building an MMORPG as Indie Devs: workflows, scope management, lessons learned and leveraging the power of SpacetimeDB with Godot.
Ballsaal