From Alpha to Z-Test: A trip through Godot's renderer
2026-11-03 –, Ballsaal

In this talk I will break down how Godot's Forward+ renderer works starting from where it fits within the overall game frame to individual choices for major features.

Clay is a Technical Director at W4 Games where he helps provide best-in-class console ports for Godot and support services for projects in the Godot ecosystem. He has been contributing to Godot since the early days of Godot 3. He is also a board member for the Godot Foundation.