2026-11-04 –, Italien
I will introduce an outline of the process for putting voice acting in indie games, how to budget for it, what options are available at each step of the process, and tips for directing and handling voice actors, even if you don't know what you're doing. I'll even do a live demonstration!
I will invite a guest voice actor to do the demonstration with me.
Originally from Tasmania, Australia, now living here in Munich, Alec works with both local and international studios on video games and animation, mostly indie but sometimes AAA. As a voice actor/director, he's voiced everything from chickens and cats to gods and monsters to just like... totally normal dudes, and directed/coordinated actors across an even wider range of characters (and languages!). He loves the magic and uniqueness that comes from spontaneous creation, and he tries to both incorporate this into his own work, and encourage others to use it in theirs.