BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//pretalx//talks.godotfest.com//godotfest-26//talk//QVRYE3
BEGIN:VTIMEZONE
TZID:CET
BEGIN:STANDARD
DTSTART:20001029T040000
RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=10
TZNAME:CET
TZOFFSETFROM:+0200
TZOFFSETTO:+0100
END:STANDARD
BEGIN:DAYLIGHT
DTSTART:20000326T030000
RRULE:FREQ=YEARLY;BYDAY=-1SU;BYMONTH=3
TZNAME:CEST
TZOFFSETFROM:+0100
TZOFFSETTO:+0200
END:DAYLIGHT
END:VTIMEZONE
BEGIN:VEVENT
UID:pretalx-godotfest-26-QVRYE3@talks.godotfest.com
DTSTART;TZID=CET:20261103T173000
DTEND;TZID=CET:20261103T175500
DESCRIPTION:How to compose a balanced and strong image is a skill that is r
 elevant for any gamedev\, not just artists. I'm hoping to teach you the ba
 sics so that your Storefront graphics\, Video Thumbnails\, Cutscenes\, Ui 
 and Leveldesign visuals will improve :)
DTSTAMP:20261026T205400Z
LOCATION:Ballsaal
SUMMARY:The basics of Image Composition - Simone Mändl
URL:https://talks.godotfest.com/godotfest-26/talk/QVRYE3/
END:VEVENT
END:VCALENDAR
